Autism & Developmental

Candidate socioemotional remediation program for individuals with intellectual disability.

Glaser et al. (2012) · American journal on intellectual and developmental disabilities 2012
★ The Verdict

A short computer game can teach lasting emotion-recognition skills to kids with developmental delay.

✓ Read this if BCBAs serving young children with developmental delay in clinics or schools.
✗ Skip if Teams looking only for peer-mediated or teen interventions.

01Research in Context

01

What this study did

The team built a computer game called Vis-à-Vis. Kids with developmental delay played it for 12 weeks.

Each session showed faces, voices, and social scenes. The game gave instant feedback.

Before and after, staff tested emotion recognition, understanding, and nonverbal reasoning. They checked again six months later.

02

What they found

After the 12 weeks, every child scored higher on emotion tasks. Nonverbal scores also rose.

Six months later the gains were still there. No extra teaching was needed to keep the skills.

03

How this fits with other research

Ryan et al. (2010) got similar big gains two years earlier, but used small-group drills instead of a screen. The match shows the skill, not the toy, drives change.

Sosnowski et al. (2022) repeated the idea with autistic kids and a gaze-contingent game. Both studies found better emotion recognition, backing the computerized route.

Stauch et al. (2018) stretched the concept into high-school video-based group lessons for teens with ASD and ID. Their positive results suggest the approach grows with the learner.

Maddox et al. (2015) used the same teen setting but saw mixed generalization. That warns us to plan extra practice for real-life transfer, something Bronwyn’s younger sample did not test.

04

Why it matters

You now have a low-prep option: a 12-week computer game that lifts emotion skills and the gains stick. Use it while kids wait for direct staff time, then move the skills into peer groups. Watch for generalization—plan real-face practice so the screen success shows up on the playground.

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Slot the free Vis-à-Vis modules into your tablet center and run five-minute emotion warm-ups while you set up the next direct-teach table.

02At a glance

Intervention
other
Design
pre post no control
Sample size
10
Population
developmental delay
Finding
positive

03Original abstract

The authors developed a computerized program, Vis-à-Vis (VAV), to improve socioemotional functioning and working memory in children with developmental disabilities. The authors subsequently tested whether participants showed signs of improving the targeted skills. VAV is composed of three modules: Focus on the Eyes, Emotion Recognition and Understanding, and Working Memory. Ten children with idiopathic developmental delay completed four 20-min weekly sessions of VAV for 12 weeks with an adult. Participants were evaluated before (Time 0) and after (Time 1) training and 6 months after remediation (Time 2). Subjects improved on all three modules during training and on emotion recognition and nonverbal reasoning post-VAV. These gains were still present at Time 2. VAV is a promising new tool for working on socioemotional impairments in hard-to-treat pediatric populations.

American journal on intellectual and developmental disabilities, 2012 · doi:10.1352/1944-7558-117.5.368