ABA Fundamentals

A blueprint for general‐case procedures illustrated by teaching adolescents with autism spectrum disorder to use a chip‐debit card

Milata et al. (2020) · Behavioral Interventions 2020
★ The Verdict

Train with a planned mix of machines and the learner can use any chip-debit terminal.

✓ Read this if BCBAs teaching money or community skills to teens with autism
✗ Skip if Practitioners working only with cash or mobile pay

01Research in Context

01

What this study did

Milata et al. (2020) taught three teens with autism to use a chip-debit card. They used short videos, prompts, and praise. The teens practiced on real store machines.

The team picked four different ATMs that looked and sounded different. They called this a general-case set. The kids watched the clip, then tried the exact same steps on the real machine.

02

What they found

All three teens learned the full swipe-dip-enter sequence. They could then use four new machines they had never touched. Four weeks later they still did it correctly.

No extra teaching was needed. The skill stuck without booster sessions.

03

How this fits with other research

Sprague et al. (1984) did the same thing with vending machines decades earlier. They showed that training with three varied machines beats teaching only one. Milata keeps that old blueprint but swaps in video modeling and chip cards.

Nevin et al. (2005) asked whether video modeling is even needed. They found photos work just as well for card skills. Milata still chose video, yet the bigger lesson is the general-case design, not the medium.

Vecchia et al. (2025) copied the exact blueprint to teach Excel graphing to college students. Same rule: sample the range of stimuli, get broad transfer. The plan keeps working across ages and tasks.

04

Why it matters

If you want a learner to use any checkout lane, pick three or four machines that differ in brand, beep, and card slot. Teach with video, photos, or live demo—your choice. Then test on a brand-new machine. This old-new combo gives you fast community skills that last.

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→ Action — try this Monday

Film one short clip of the correct card routine and practice it on three different store machines this week.

02At a glance

Intervention
video modeling
Design
multiple baseline across participants
Sample size
3
Population
autism spectrum disorder
Finding
positive
Magnitude
large

03Original abstract

AbstractIndividuals diagnosed with autism spectrum disorder (ASD) often respond poorly to novel stimulus combinations and may have difficulty discriminating across critical and noncritical stimulus dimensions without direct teaching. General‐case procedures and multiple‐exemplar training have been effectively used to address this deficit. In the current study, the experimenters outlined general‐case procedures with video modeling, prompting and reinforcement to teach three adolescents with ASD a generalized repertoire of using a chip‐debit card. A multiple‐probe across participants design demonstrated the effectiveness of these procedures. All participants acquired the skill, responding generalized from simulated teaching materials to four novel automatic payment machines, and maintained 4 weeks following teaching. Implications of using these general‐case procedures as a blueprint for future researchers to reference when teaching individuals with ASD a generalized repertoire of any skill are discussed.

Behavioral Interventions, 2020 · doi:10.1002/bin.1719