Technological supports to promote choice opportunities by two children with fragile X syndrome and severe to profound developmental disabilities.
Cheap optic sensors let kids with profound IDD pick activities with their eyes, cutting stereotypy and lifting mood.
01Research in Context
What this study did
Two boys with fragile X and profound disabilities could not speak or use their hands.
The team taped small optic sensors near each boy’s favorite toy and on a second toy.
When the boy looked at a toy, the sensor triggered music or lights for one minute.
A multiple-baseline design showed if the boys learned to "choose" by looking.
What they found
Both boys soon looked at toys on purpose to turn on the music or lights.
Each boy smiled and laughed more while stereotypic hand-flapping dropped.
The sensors gave real choice without needing words, hands, or staff help.
How this fits with other research
Stasolla et al. (2013) saw the same happiness jump when three kids with cerebral palsy used bigger custom switches.
Together the papers show the tool can change—optic eyes, big buttons, Wii remotes—yet the payoff stays.
Carr et al. (2002) ran an earlier microswitch study with adults. They also saw higher happiness, proving the feel-good effect spans ages.
Armas Junco et al. (2025) moved the idea into group homes. Adults who got more daily choices gained self-determination, hinting that early sensor practice may set up later life gains.
Why it matters
You can tape a $5 sensor to any preferred item and give non-verbal clients instant control. No tablets, no programming degree. Try it during downtime or stereotypy-prone moments. One look = one reinforcer. Watch happiness rise and problem behavior fade while the learner finally calls the shots.
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Join Free →Tape a photo-cell to a flashing toy: when the client glances at it, deliver 20 s of music. Count looks and stereotypy for 10 min.
02At a glance
03Original abstract
This study was aimed at assessing whether technological supports (i.e. optic sensors such as photocells) were successful enabling two boys with fragile X syndrome and severe to profound developmental disabilities to perform occupation and choice opportunities. A second goal of the study was to reduce stereotyped behaviours (i.e. hand mouthing and eye poking) exhibited by the participants. Finally, the third purpose of the study was to verify the rehabilitative effects of the intervention program on the indices of happiness of the participants. The study has been conducted according to a non-concurrent multiple baseline design across participants followed by intervention and cross over phases, where the associations between behavioural responses and environmental consequences were systematically inverted. Moreover, a maintenance phase was assessed. The results demonstrated that the technology is useful to facilitate employment and opportunities of choice, showing a growth of the indices of happiness and a decrease of stereotyped behaviours, from both participants involved. Clinical, practical and psychological implications of the findings are discussed.
Research in developmental disabilities, 2014 · doi:10.1016/j.ridd.2014.07.045