Autism & Developmental

Language intervention: a pragmatic approach.

Conant et al. (1984) · Journal of autism and developmental disorders 1984
★ The Verdict

Turn-taking games boost spontaneous speech only for language-delayed preschoolers who do not have severe cognitive impairment.

✓ Read this if BCBAs running early-intervention classrooms or clinic-based preschool groups.
✗ Skip if Practitioners working with older or fully verbal autistic learners.

01Research in Context

01

What this study did

Researchers ran communication games with preschoolers who had language delays. The kids played simple turn-taking and role-play games for four months.

Some children had mild or moderate cognitive delays. Others had severe delays. The team watched how much each child talked on their own before and after the games.

02

What they found

Children with mild or moderate delays started talking more during free play. Children with severe delays did not show the same gain.

The games helped only when the child already had some learning ability. Severity of cognitive delay acted like a gate.

03

How this fits with other research

Tiede et al. (2019) pooled 27 later studies and found the same thing: naturalistic play helps language, but the effect is small to medium. Their meta-analysis includes the 1984 idea.

Hesami et al. (2024) repeated the concept with a tablet game. They got a quick vocabulary bump, but it faded after two months. Their stricter RCT design updates the looser 1984 method.

Romanowich et al. (2013) compared naturalistic play to discrete-trial drills. Both worked, but only if the child had some receptive language. This backs the 1984 finding that cognitive level sets the ceiling.

04

Why it matters

Before you choose game-based teaching, screen cognitive level. If the child scores in the severe range, add simpler drills first. If the child shows mild or moderate delay, jump into turn-taking games right away. Track spontaneous speech during free play, not just during the game. That is where the real gain shows up.

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Start each session with a quick cognitive screener; if the child is mild or moderate, run a five-minute role-play game and measure free-play speech after.

02At a glance

Intervention
natural environment teaching
Design
quasi experimental
Population
developmental delay
Finding
positive
Magnitude
medium

03Original abstract

The approach to language intervention described in this paper provides a means of teaching pragmatically appropriate and effective uses of language in conversational contexts while simultaneously teaching the production and comprehension of specific linguistic forms. The approach, developed in work with seriously language-disabled young children, consists of a series of communication games. These games, which focus and intensify certain characteristics of conversational situations, teach vocabulary, syntax, and articulation as devices for serving the same pragmatic functions these devices serve in ordinary conversation. The games integrate the advantages of the traditional language lessons and those of incidental teaching. Spontaneous speech data collected before and after a 4-month interval from trained and contrast-group children suggest the positive impact of the intervention on the language performance of children with no or moderate cognitive delays, but the results do not suggest a similar impact on children with severe cognitive delays. The results suggest that the intervention merits further application and evaluation, with particular attention to the control of cognitive level.

Journal of autism and developmental disorders, 1984 · doi:10.1007/BF02409581