General case simulation instruction and the establishment and maintenance of work performance.
Two well-chosen simulations can unlock six new job variants and keep the skill after staff walk away.
01Research in Context
What this study did
Timberlake et al. (1987) worked with adults who had severe intellectual disability. They wanted to see if short simulation lessons could teach real job skills.
Each adult practiced only two examples of every work task. The team then checked if the learners could do six brand-new versions on the job without help.
What they found
The two-example plan worked. Trainees did the six untrained tasks correctly and kept the skill after staff stepped back.
Performance held up in the actual workplace, not just in the training room.
How this fits with other research
Davison et al. (1984) tried a board-game version of the same idea. Skills moved to a pretend workshop but not always to the real one. W et al. fixed the gap by training in settings that looked like the real job site.
Spealman et al. (1978) used a clothing-selection puzzle with institutionalized women. Their gains lasted months, showing simulation can work. W et al. moved the method into community employment.
Richman et al. (2001) later flipped the model: they taught supervisors with the same two-exemplar rule, then let supervisors train staff. The general-case logic held up, proving the idea works for trainers too.
Why it matters
You can save hours of training time. Pick two clear examples that capture the range of the job, run rehearsal with feedback, then test in the real place. Adults with severe ID kept the skill without extra prompts, so you can fade support faster and move on to the next vocational goal.
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02At a glance
03Original abstract
This study was conducted to determine whether general case simulation instruction on selected job task sequences and teaching examples, which sampled the range of stimulus/response variation encountered in two community jobs, resulted in the generalized performance of specific community job requirements by four young adults with severe handicaps. A multiple baseline across subjects and behaviors design was used to assess subject performance in simulation instruction, on concurrent and subsequent actual job probes, and in actual job instruction. Data indicated that simulation instruction on two representative teaching examples for each of two job task sequences resulted in concurrent generalized performance on six response examples for each task sequence, and in subsequent improvements in job entry skills which were maintained and extended during actual job instruction and instructor withdrawal phases. Results are discussed in terms of potential uses and misuses of general case simulations of community job skills.
Research in developmental disabilities, 1987 · doi:10.1016/0891-4222(87)90024-2