Autism & Developmental

Enhancing social problem solving in children with autism and normal children through computer-assisted instruction.

Bernard-Opitz et al. (2001) · Journal of autism and developmental disorders 2001
★ The Verdict

Short cartoons can boost social problem-solving ideas in preschoolers with autism, but you need active practice to make the skill stick.

✓ Read this if BCBAs teaching social skills to preschoolers with autism in clinic or inclusive classrooms.
✗ Skip if BCBAs working with older students or targeting vocational and daily-living skills.

01Research in Context

01

What this study did

Researchers used short computer cartoons to teach social problem-solving to preschoolers with autism and to typical peers. The kids watched animated stories that showed different ways to solve social problems, like sharing a toy or joining a game. After each cartoon, the children were asked to think of other solutions they could use in the same situation.

02

What they found

The children with autism came up with more new ideas after watching the cartoons, but they still listed fewer solutions than the typical peers. The computer lessons helped, yet the gains were small and the study did not test whether the skill carried over to real play with friends.

03

How this fits with other research

Suarez et al. (2022) got bigger success by swapping the cartoons for a simple worksheet and real-life practice. Wan et al. (2023) moved even further ahead, adding interactive games to behavioral skills training right in the classroom and saw large gains. These newer studies do not clash with the 2001 paper; they simply show that mixing media with hands-on practice and peer interaction gives stronger results than watching animations alone. Mueller et al. (2000) also previewed the idea, proving that computer lessons with lively sights and sounds can grab the attention of preschoolers with autism, setting the stage for later tech tools.

04

Why it matters

If you run social-skills groups for preschoolers with autism, start with a quick video or animation to spark ideas, then jump straight to role-play and peer practice. The cartoon is the hook, not the whole lesson. Pair it with BST, worksheets, or games to turn brief screen interest into lasting social behavior.

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Show a 30-second animated social scene, then hand the child a blank worksheet and act out two new solutions with a peer.

02At a glance

Intervention
other
Design
single case other
Sample size
16
Population
autism spectrum disorder, neurotypical
Finding
positive
Magnitude
small

03Original abstract

Children with autism have difficulty in solving social problems and in generating multiple solutions to problems. They are, however, relatively skilled in responding to visual cues such as pictures and animations. Eight distinct social problems were presented on a computer, along with a choice of possible solutions, and an option to produce alternative solutions. Eight preschool children with autism and eight matched normal children went through 10 training sessions interleaved with 6 probe sessions. Children were asked to provide solutions to animated problem scenes in all the sessions. Unlike the probe sessions, in the training sessions problem solutions were first explained thoroughly by the trainer. Subsequently these explanations were illustrated using dynamic animations of the solutions. Although children with autism produced significantly fewer alternative solutions compared to their normal peers, a steady increase across probe sessions was observed for the autistic group. The frequency of new ideas was directly predicted by the diagnostic category of autism. Results suggest young children with autism and their normal peers can be taught problem-solving strategies with the aid of computer interfaces. More research is required to establish whether such computer-assisted instruction will generalize to nontrained problem situations in real-life contexts.

Journal of autism and developmental disorders, 2001 · doi:10.1023/a:1010660502130