Single‐ vs. combined‐category preference assessments for edible, leisure, and social‐interaction stimuli
Items that lose top rank in mixed-category preference assessments can still work as reinforcers—test them before you toss them.
01Research in Context
What this study did
Goldberg et al. (2023) compared two ways to run a paired-stimulus preference assessment. One way tests items from a single category at a time: only snacks, only toys, or only social games. The other way mixes all three categories in the same assessment.
Five children with autism took both types. The team then checked whether items that lost their top spot in the mixed test still worked as reinforcers.
What they found
Three of the five kids dropped snacks or toys from their top picks when categories were mixed. Yet when the team tested those dropped items, most still functioned as reinforcers. Rank alone did not tell the whole story.
How this fits with other research
Duker et al. (1996) showed that high-ranked items almost always work as reinforcers. Goldberg’s results add a wrinkle: an item can fall in rank and still work, so test before you toss.
Miller et al. (2025) extended the displacement idea by showing that longer access time can flip choices back to leisure items. Together, these studies say displacement is fluid—category mix and access length both shift preference.
Matson et al. (2013) found that brand-new items can become strong reinforcers. Goldberg agrees: don’t ignore lower-ranked or unfamiliar picks; they may still reinforce.
Why it matters
Before your next session, run a quick reinforcer test on items that dropped in rank. A five-minute concurrent schedule check can save you from throwing away still-good snacks or toys. Keep the tools; just re-rank them.
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02At a glance
03Original abstract
A concern when conducting combined-category preference assessments is the potential for displacement effects, a shift in the preference ranking from highly preferred to moderately or less preferred for stimuli in two of three stimulus categories (e.g., edible, leisure, or social-interaction). In this study, we evaluated potential displacement effects in combined-category arrays of edible, leisure, and social-interaction stimuli for five individuals with autism. First, single-category paired-stimulus preference assessments were implemented to identify two highly preferred stimuli from each category. When these stimuli were included in a combined-category preference assessment, displacement effects were observed for three of five participants. During a subsequent reinforcer assessment, stimuli identified as less preferred in the combined-category preference assessment functioned as reinforcers for two participants. Additionally, although social interaction was not identified as highly preferred for three of the five participants, it functioned as a reinforcer for four participants.
Journal of Applied Behavior Analysis, 2023 · doi:10.1002/jaba.1007