ABA Fundamentals

The effect of magnitude on the displacement of leisure items by edible items

Miller et al. (2025) · Journal of Applied Behavior Analysis 2025
★ The Verdict

Longer toy access flips the usual snack-win into a toy-win, so vary duration in your next preference test.

✓ Read this if BCBAs running preference assessments in clinics or schools.
✗ Skip if Practitioners who only use edible reinforcers and never assess toys.

01Research in Context

01

What this study did

Miller et al. (2025) asked a simple question: can we make kids pick toys over snacks just by giving longer play time?

They ran a paired-choice preference assessment. First kids chose between a bite of food and a short turn with a toy. Then the team lengthened toy time and ran the choices again.

The design was ABAB: baseline, longer toy time, back to short, then long again. This let them see if more play time really swung the choices.

02

What they found

When toy time was short, kids usually picked the snack. When toy time grew to five minutes, the same kids now picked the toy.

The swing happened each time the researchers changed the duration. Longer access reversed the edible-toy preference almost immediately.

03

How this fits with other research

Goldberg et al. (2023) first showed that mixing edibles, toys, and social items in one assessment can bump toys out of the top spot. Miller’s team flips that problem: they give longer toy time and the toy climbs back to first place.

Hodges et al. (2021) also played with size and duration, but for a different goal. They handed out big cookies or long iPad time right before work to boost compliance. Both studies show the same rule: bigger or longer equals more power, whether the outcome is choice or cooperation.

Landon et al. (2003) proved the basic rule in a lab: larger reinforcers create larger preference spikes. Miller moves that rule into an everyday preference assessment and uses minutes instead of sugar drops.

04

Why it matters

You no longer have to toss toys from your reinforcer bag just because snacks win once. Add a five-minute access condition to your next paired-stimulus assessment. If the toy rises in rank, you have a durable, non-caloric reinforcer that can cut down on constant edible delivery and still keep motivation high.

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Add a 5-minute access trial for top toys in your paired-choice assessment and record if rank order shifts.

02At a glance

Intervention
preference assessment
Design
reversal abab
Finding
positive

03Original abstract

Previous research has demonstrated the displacement of leisure items by edible items in the context of preference assessments. Recent research has further evaluated this phenomenon by manipulating the magnitude of access to leisure items and evaluating the effect on preference when given the option between leisure and edible items (e.g., Clark et al., 2020). The current study replicated and extended Clark et al. (2020) by including a reversal design to evaluate the effects of differential magnitudes on participants' selection of a leisure item relative to an edible item. Increases in the duration of access to the leisure item resulted in participants choosing the leisure item over the edible item. Implications for practice and future research are discussed.

Journal of Applied Behavior Analysis, 2025 · doi:10.1002/jaba.2940