Emergence of reinforcer preference as a function of schedule requirements and stimulus similarity.
When the job gets harder, clients start to favor one of two similar reinforcers—so test preference under the exact schedule you plan to use.
01Research in Context
What this study did
Smith et al. (1997) asked what happens when two reinforcers look almost the same. They set up two levers. Pressing each lever gave a snack. At first only a few presses were needed. Each day the team raised the number of presses.
They watched which snack the child picked as the work got harder. The kids had developmental delays. The team also tested pairs of snacks that looked very different.
What they found
When the work was light, kids picked both similar snacks about equally. When the presses climbed higher, one snack became the clear favorite. The similar pair now showed a strong preference.
For snacks that looked very different, choice stayed the same no matter how hard the work got. Effort made the small difference between similar items matter.
How this fits with other research
Duker et al. (1996) showed that top items from a quick choice test usually work best as reinforcers. Smith et al. (1997) adds a twist: even high-preference items can split further when effort rises and the items are almost alike.
Bromley et al. (1998) used the same rising fixed-ratio plan with people. They found that richer payoff can make clients choose the harder task. Together these studies say: both effort and payoff size steer choice.
Landon et al. (2003) kept effort steady and changed reward size instead. Bigger rewards created bigger preference jumps. Smith et al. (1997) shows that rising effort can create a similar jump when rewards are nearly identical.
Why it matters
Your client may pick two similar edibles equally during a quick preference test. Before you place that item into a hard program, probe again under the real response requirement. Add five or ten responses each round. If a clear winner shows up, use that one for tough tasks. This simple check can save you from stalled sessions and sudden refusal.
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02At a glance
03Original abstract
Tustin (1994) recently observed that an individual's preference for one of two concurrently available reinforcers under low schedule requirements (concurrent fixed-ratio [FR] 1) switched to the other reinforcer when the schedule requirements were high (concurrent FR 10). We extended this line of research by examining preference for similar and dissimilar reinforcers (i.e., those affecting the same sensory modality and those affecting different sensory modalities). Two individuals with developmental disabilities were exposed to an arrangement in which pressing two different panels produced two different reinforcers according to progressively increasing, concurrent-ratio schedules. When two dissimilar stimuli were concurrently available (food and a leisure item), no clear preference for one item over the other was observed, regardless of the FR schedules in effect (FR 1, 2, 5, 10, and 20). By contrast, when two similar stimuli were concurrently available (two food items), a clear preference for one item emerged as the schedule requirements were increased from FR 1 to FR 5 or FR 10. These results are discussed in terms of implications for conducting preference assessments and for selecting reinforcers to be used under training conditions in which response requirements are relatively high or effortful.
Journal of applied behavior analysis, 1997 · doi:10.1901/jaba.1997.30-439