Service Delivery

Internet-based contingency management increases walking in sedentary adults.

Kurti et al. (2013) · Journal of applied behavior analysis 2013
★ The Verdict

Paying sedentary adults online for hitting rising step goals roughly doubles their daily walking within weeks.

✓ Read this if BCBAs running health or wellness programs for sedentary adults in telehealth or community settings.
✗ Skip if Clinicians who work only with young children or lack access to step-tracking tech.

01Research in Context

01

What this study did

Researchers paid sedentary adults to walk more. They used an online system to track daily steps and give small cash rewards for meeting goals.

Twelve adults over 50 joined. The goals went up each week. Money arrived only when they hit the new target.

02

What they found

Eleven of the twelve people doubled their daily steps while the money flowed. When payments stopped, step counts dropped in half.

The gains showed up fast, within the first two weeks.

03

How this fits with other research

Batchelder et al. (2023) ran a near-copy of the same plan and saw the same big jump in steps. They also proved you can ask for a $25 deposit up front and still get results, cutting program cost.

Buckles et al. (2026) moved the idea to adults with intellectual disabilities. Instead of cash, they used team games. Steps still rose, showing the trick works even when you swap money for points and fun.

DeFulio et al. (2023) swapped walking for pill-taking. Their phone app paid people for verified buprenorphine doses and kept 76 % adherence. Same online-token recipe, new health habit.

04

Why it matters

You can set up a simple online wallet and pay clients, staff, or caregivers for any daily health task. Start with small, sure-to-hit step goals and raise them weekly. If funding pauses, expect a drop, so plan for steady reinforcement or a fade-out schedule. The method travels well across ages and abilities, so try it for any sedentary client who owns a smartphone.

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02At a glance

Intervention
token economy
Design
alternating treatments
Sample size
12
Population
neurotypical
Finding
positive
Magnitude
large

03Original abstract

Despite the link between inactivity and premature mortality, most adults exercise less than the Centers for Disease Control and Prevention (2008) recommends; thus, interventions to increase exercise are needed. The present study employed an Internet-based intervention to increase walking in 12 sedentary adults over 50 years of age. In Experiment 1, participants received monetary consequences for meeting an increasing series of step goals on at least 3 days during consecutive 5-day blocks. Across participants, steps increased 182% from screening to the end of the intervention, and 87% of step goals were met. In Experiment 2, goals were set using the same schedule as in Experiment 1, but no monetary consequences were provided for meeting them. Across participants, steps increased 108%, and 52% of goals were met. Across both studies, 11 of 12 participants increased their steps according to experimenter-arranged criteria. These results support the efficacy of an Internet-based intervention to increase walking in sedentary adults.

Journal of applied behavior analysis, 2013 · doi:10.1002/jaba.58