Social benefits of a tangible user interface for children with Autistic Spectrum Conditions.
A programmable moving building toy pulls more social and side-by-side play out of kids with autism than static LEGO.
01Research in Context
What this study did
The team gave kids two toys: Topobo and regular LEGO. Topobo is a building set whose pieces remember and replay any motion you teach them.
They watched children with autism and typically developing peers play with each toy. They counted how much social, parallel, and cooperative play happened.
What they found
Topobo sparked more social and parallel play than LEGO for both groups. The typically developing kids also showed extra cooperative play with Topobo.
Kids talked, shared pieces, and copied each other’s moving creations more often when the toy could move on its own.
How this fits with other research
Rosenberg (1986) seems to disagree. That study showed symbolic-play test scores over-predict how much kids with social impairments actually pretend on their own. It warns that better test scores do not guarantee real play use.
The gap closes when you look at method. Rosenberg (1986) used a paper test. Farr et al. (2010) used a live toy. A hands-on, moving toy may unlock skills that a static test cannot.
Other work backs the power of tangible tech. Lemons et al. (2015) used a clicker to sharpen dance moves. Kellett et al. (2015) used computer concept maps to lift science scores. All show that touch-or-tech tools can beat plain materials.
Why it matters
If a child on your caseload rarely plays with others, swap in a motion toy like Topobo, Cubelets, or Code-and-Go mice. Let the child teach the toy a simple move, then invite a peer to copy or build on it. The built-in feedback of moving pieces keeps both kids engaged and gives you easy social scripts to prompt: “Make it walk like yours” or “Can we connect them?” One toy change can turn solitary builders into a two-kid engineering team.
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02At a glance
03Original abstract
Tangible user interfaces (TUIs) embed computer technology in graspable objects. This study assessed the potential of Topobo, a construction toy with programmable movement, to support social interaction in children with Autistic Spectrum Conditions (ASC). Groups of either typically developing (TD) children or those with ASC had group play sessions with Topobo and with LEGO. We recorded the extent and sequence of different categories of play during these sessions. For both participant groups, there were more social forms of play with Topobo than with LEGO. More solitary play occurred for LEGO and more parallel play occurred with Topobo. Topobo was also associated with more time in onlooker and cooperative play in TD. Finally, we observed differences in play sequences between TD and ASC children, and discuss how different play materials might produce specific patterns of play in these two groups.
Autism : the international journal of research and practice, 2010 · doi:10.1177/1362361310363280