Stimulus control and chronic pain behavior. A study of low back and head/neck/face pain patients.
Pain behaviors rise and fall with situational cues, so change the cues before you try to change the client.
01Research in Context
What this study did
Haemmerlie (1983) watched adults with long-lasting pain. Some had low-back pain. Others had head, neck, or face pain.
The team changed the room cues. They then counted pain behaviors like grimacing or guarding. They asked, "Do these behaviors rise and fall with the cues?"
What they found
Low-back patients clearly showed more pain moves when cues said "pain time." They showed fewer moves when cues said "no pain time."
Head, neck, and face patients followed the same pattern, but the swing was smaller. The context still mattered.
How this fits with other research
Lord et al. (1997) later saw the opposite. They found that physical, thinking, and mood factors predicted pain moves. Adding operant factors did not help prediction. The two studies seem to clash.
The gap is about method. Haemmerlie (1983) used a single-case design and watched moment-to-moment changes. Lord et al. (1997) used group stats and survey scores. Both can be true: context shifts behavior in the room, yet mood and body status shape the overall level.
Bieniek et al. (2023) extend the idea. They used tokens and social praise to create placebo pain relief in healthy adults. Their trial shows you can purposely use contingencies to drive pain reports, backing the 1983 view that pain behavior is operant.
Why it matters
You now have two levers. First, spot the cues that pull pain behavior from your client. Second, add or remove contingencies to shift those cues. For example, keep social attention flowing for well behavior, not for pain talk. This study reminds you to assess the room, not just the body.
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02At a glance
03Original abstract
This study evaluated the effects of several situational contexts on the behavior of pain patients with chronic low back pain or head, neck, and face pain. Subjects participated in an interview in which questions relevant to both pain and nonpain- related experiences were asked. Subjects were also instructed to walk, bend, and pick up a small object. Target behaviors, (e.g., pain gestures and ordinal pain ratings) were measured throughout the interview. The results showed a clear differentiation between the frequency of gestures, touching, and grimacing between the pain and nonpain events for the low back pain patients. Behavior during the motor task for the back patients was similar to the pain situations. Head, neck, and face pain patients showed similar trends in differential pain display, but these differences were significant only for grimacing behavior.
Behavior modification, 1983 · doi:10.1177/01454455830072008