Assessment & Research

Identifying controlling variables for math computation fluency through experimental analysis: the interaction of stimulus control and reinforcing consequences.

Hofstadter-Duke et al. (2015) · Behavior modification 2015
★ The Verdict

Test reinforcers with fluent math problems or you may miss the very control you are looking for.

✓ Read this if BCBAs doing brief experimental analyses in elementary schools.
✗ Skip if Clinicians who only run standard FAs for problem behavior.

01Research in Context

01

What this study did

Three children worked one-on-one with a teacher. Each session mixed easy math facts the child could answer in under two seconds with harder facts that took longer.

The teacher switched the type of praise the child earned. Sometimes the child got a point for every right answer. Other times the child got a point only for finishing a whole sheet. The team watched which praise kept the child working fastest.

02

What they found

When the problems were already easy and fluent, the children’s speed changed with the praise rule. The same child would speed up or slow down in clear steps.

When the problems were not yet fluent, the children’s speed stayed flat no matter how praise was delivered. Fluency, not praise, was the hidden switch that let the reinforcer show its power.

03

How this fits with other research

Lejuez et al. (2001) saw the same thing in a different way. They doubled the rate of reinforcers and watched computer tasks become harder to stop. Both studies show that how often and how you deliver a reinforcer decides how much punch it has.

Langthorne et al. (2007) push us to look one step earlier. They say to add a quick check for motivating operations—like hunger for attention—before we even start the analysis. Pair their MO scan with L et al.’s fluent-probe rule and you get a cleaner, faster picture of what is really driving the behavior.

Hoffmann et al. (2017) add a time twist: ten minutes of iPad beats thirty seconds of bubbles. Together these papers tell a simple story—match the item, the time window, and the child’s skill level or your data will stay flat.

04

Why it matters

Next time you run an experimental analysis, start with facts the learner can already answer in two seconds. If you see clear jumps across conditions, you know the reinforcer is real. If the line stays flat, do not blame the reinforcer—build fluency first, then test again. This one switch saves hours of guesswork.

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Pick three known math facts the child says in under two seconds and run a two-condition reinforcer test—one point per answer versus one point per sheet.

02At a glance

Intervention
not applicable
Design
single case other
Sample size
3
Population
not specified
Finding
positive

03Original abstract

This study investigated a method for conducting experimental analyses of academic responding. In the experimental analyses, academic responding (math computation), rather than problem behavior, was reinforced across conditions. Two separate experimental analyses (one with fluent math computation problems and one with non-fluent math computation problems) were conducted with three elementary school children using identical contingencies while math computation rate was measured. Results indicate that the experimental analysis with non-fluent problems produced undifferentiated responding across participants; however, differentiated responding was achieved for all participants in the experimental analysis with fluent problems. A subsequent comparison of the single-most effective condition from the experimental analyses replicated the findings with novel computation problems. Results are discussed in terms of the critical role of stimulus control in identifying controlling consequences for academic deficits, and recommendations for future research refining and extending experimental analysis to academic responding are made.

Behavior modification, 2015 · doi:10.1177/0145445514559928