Evaluation of a latency‐based competing stimulus assessment
Use a stopwatch, not a counter, to find competing stimuli in half the time.
01Research in Context
What this study did
Imler et al. (2024) built a new way to pick competing stimuli. They used how fast a person reaches for an item instead of how many times they pick it.
The team ran a single-case test. They timed how long it took to engage with each item when it sat next to a problem item.
What they found
The latency method spotted good competing items faster than older count-based ways. One learner needed a small rule tweak, then the tool worked for him too.
Overall, the new check gave clear answers in less time.
How this fits with other research
Perrin et al. (2018) warned that latency alone can be too touchy when treating severe self-injury. They told clinicians to watch rate as well. Imler’s team shows latency can still save time in the safer context of picking toys, not treating crisis behavior.
Liollio et al. (2020) compared rate and latency for demand tests. They found latency helped most when problem behavior was frequent. Imler extends that idea to preference work, again showing speed gains where behavior is already high.
Kanaman et al. (2022) added social play to preference checks and saw rankings shift. Imler keeps the setting simple but swaps the metric, proving both social context and timing can change what we call "preferred."
Why it matters
You can shave minutes off every stimulus assessment by starting a stopwatch instead of counting ten picks. Shorter tests mean more teaching time and quicker access to items that actually compete with problem behavior. Try the latency format first; if the data wobble, fall back on rate like Perrin suggested.
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02At a glance
03Original abstract
A competing stimulus assessment is used to identify stimuli that are associated with a low level of challenging behavior and a high level of engagement. These stimuli are often used as a treatment component for challenging behavior that is maintained by automatic reinforcement. One limitation of implementing competing stimulus assessments is that they may be time consuming. The purpose of the current study was to evaluate the efficacy and efficiency of a latency-based competing stimulus assessment. During the asssessment, a therapist presented potential competing stimuli to the participants and contingent on the first occurrence of challenging behavior, the trial was terminated. The results of a brief treatment evaluation indicated that stimuli that were associated with the longest latency to challenging behavior were more effective in competing with challenging behavior relative to stimuli that were associated with shorter latencies. However, procedural modifications were necessary for one participant. The use of latency-based measures improved the efficiency of conducting a competing stimulus assessment.
Journal of Applied Behavior Analysis, 2024 · doi:10.1002/jaba.2900