Assessment & Research

Design and Development for Individuals with ASD: Fostering Multidisciplinary Approaches Through Personas.

Silva et al. (2019) · Journal of autism and developmental disorders 2019
★ The Verdict

Write a one-page story about your learner, post it where every team member can see it, and let that story veto any feature that does not fit.

✓ Read this if BCBAs who select or help design tech tools for learners with autism.
✗ Skip if Practitioners only running direct 1:1 therapy with no tablets or apps in sight.

01Research in Context

01

What this study did

Silva et al. (2019) wrote a how-to paper for tech teams who build apps, robots, or wearables for people with autism.

They say: before you code, write a Persona family. A Persona is a short story about one real user. It lists age, goals, sensory issues, and favorite rewards.

The team keeps these stories on the wall so coders, engineers, and BCBAs all design for the same child, not for "autism in general."

02

What they found

The paper does not give numbers. It gives a checklist.

If the team follows the checklist, the final tool should match the child’s daily life better and the team should fight less over "what users want."

03

How this fits with other research

Lombardo (2021) takes the same idea but swaps stories for stats. Instead of a narrative Persona, V defines a "prototype" with cut-off scores on autism trait measures. The two papers agree: start with a clear profile, not the vague word "autism."

Bailey (2014) asked for tools that work across the lifespan. Persona families answer that call by forcing teams to list the user’s age, setting, and long-term goals.

Bouck et al. (2016) warn that we must measure what an intervention actually contains. Personas help here too: if the Persona says "sensitive to loud bells," you can later check if the app still has loud bells.

04

Why it matters

If you sit on an app-advisory board or help pick classroom software, demand Personas. Ask the vendor: "Show me the story of the child you tested with." No story, no buy. You will weed out tools built for mythical "average" kids and save your learners from another misfit app.

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Pick your trickiest learner, spend 10 minutes writing a Persona (age, reinforcers, sensory triggers, top goal), and email it to every adult on the team.

02At a glance

Intervention
not applicable
Design
theoretical
Population
autism spectrum disorder
Finding
not reported

03Original abstract

Developing technologies to support individuals with ASD is a growing field of research facing numerous challenges. First, while the individual with ASD is central, the motivations of others, such as parents, are often taken as the motivations of the individual. Second, the desirable cross-disciplinary pollination for improved intervention can often face difficulties due to a lack of a common language among disciplines. Thirdly, the literature often lacks enough information to allow a clear understanding of the targeted contexts and goals not enabling an assessment of outcomes and building on past advances. To tackle these challenges, we propose that families of Personas and scenarios are used throughout the design and development process, and as dissemination resources, and provide illustrative examples.

Journal of autism and developmental disorders, 2019 · doi:10.1007/s10803-019-03898-1