ABA Fundamentals

Sharing the wealth: factors influencing resource allocation in the sharing game.

Fantino et al. (2009) · Journal of the experimental analysis of behavior 2009
★ The Verdict

Real stakes make people share better than fake points.

✓ Read this if BCBAs teaching social skills or cooperation to any age group
✗ Skip if Clinicians working only on rote compliance without social components

01Research in Context

01

What this study did

College students played a sharing game. Some played for real money. Others played for fake points.

The researchers watched how the students split the money or points with a partner.

02

What they found

Students shared more fairly when real cash was on the line. Fake points led to greedier choices.

Real money made cooperation jump up.

03

How this fits with other research

Marzullo-Kerth et al. (2011) extends this idea. They taught children with autism to share toys using many examples. The kids learned to share in new places too.

Miller (1976) used a matching method like this study. Pigeons pecked for food in the same choice-based way. Both papers show how value guides decisions.

Páez-Blarrina et al. (2008) also changed the context. They used values-based talk instead of cash. Both studies prove the frame around the task changes behavior.

04

Why it matters

Your client’s motivation matters. If the reward feels real, sharing and cooperation rise. Use actual items, tokens, or privileges instead of praise alone. Next time you run a social-skills group, pay with real snacks or extra computer time. Watch sharing grow.

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→ Action — try this Monday

Swap hypothetical points for real snacks or tokens in your next sharing activity

02At a glance

Intervention
not applicable
Design
single case other
Population
neurotypical
Finding
positive
Magnitude
small

03Original abstract

Students chose between two allocation options, one that gave the allocator more and another participant still more (the "optimal" choice) and one which gave the allocator less and the other participant still less (the "competitive" choice). In a within-subjects design, students' behavior patterns were significantly correlated across the two rounds of decision-making; however, students allocated more optimally when the allocation involved real rather than hypothetical money, suggesting that both motivational context and individuals' personality and/or experience influence preference patterns. The nature of the putative other participant did not affect the allocation: students allocated in a comparable fashion whether the other participant was said to be male, female, or a computer.

Journal of the experimental analysis of behavior, 2009 · doi:10.1901/jeab.2009.91-337