Reinforcer Choice on Skill Acquisition for Children with Autism Spectrum Disorder: a Systematic Replication
Pre-picked reinforcers teach new skills faster than letting the child choose each trial.
01Research in Context
What this study did
Northgrave and team asked one simple question. Does letting a child pick the reinforcer each trial help or hurt learning?
They worked with two children with autism. The kids learned new skills in discrete-trial lessons. Some lessons used reinforcers the adult chose ahead of time. Other lessons let the child pick the item right after each correct response.
What they found
Adult-chosen reinforcers won. Skills were mastered faster when the adult pre-selected the items and stuck with them.
Child choice felt nice but slowed acquisition for both kids.
How this fits with other research
Cox et al. (2015) saw the same pattern with reinforcer size. Kids wanted the big candy, yet the large edible did not speed learning. Together the two studies warn that preference and efficiency are not the same thing.
Milo et al. (2010) looked at reinforcer variety. They showed that rotating items keeps kids working longer. Northgrave does not contradict this; they kept the same item within a lesson but could rotate across lessons. You can honor variety without stopping every trial for a new choice.
Jason et al. (1985) went further, proving that multiple sensory items beat multiple edibles before satiation hits. Combine the papers: pick potent, low-satiation items ahead of time, stick with them during the lesson, then switch to a new set tomorrow.
Why it matters
You can save minutes every session by deciding reinforcers during prep, not during the trial. Pre-select items that are easy to deliver, low-cost, and slow to satiate. Run a quick paired-choice stimulus preference assessment before the program starts, lock the top two items in a clear bin, and teach. Let the child choose later—during breaks, not while the skill is being shaped.
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02At a glance
03Original abstract
Providing students with autism spectrum disorder (ASD) a choice of putative reinforcers during learning trials may confer advantage during skill acquisition programming. However, such advantage should not be assumed and may not be associated with the most efficient instructional arrangement. In the current study, we taught labels of common object or conditional discriminations to participants with ASD and evaluated efficiency of instruction across child- and experimenter-choice instructional conditions. The results indicated that the most efficient acquisition was observed during the experimenter-choice condition for both participants.
Behavior Analysis in Practice, 2019 · doi:10.1007/s40617-018-0246-8