ABA Fundamentals

Comparison of edible and leisure reinforcers.

Fahmie et al. (2015) · Journal of applied behavior analysis 2015
★ The Verdict

Edibles keep kids engaged longer, but leisure items teach new skills just as fast.

✓ Read this if BCBAs running discrete trials or NET sessions with kids who have autism or typical development.
✗ Skip if Clinicians already using varied edible or sensory rotations with solid acquisition data.

01Research in Context

01

What this study did

Boudreau et al. (2015) asked a simple question: do kids prefer edible or leisure reinforcers? They tested children with autism and neurotypical kids in a single-case design. Each child tried both types of reinforcers across teaching tasks.

02

What they found

Kids picked edibles more often and kept working longer for them. Yet when the team looked at how fast new skills were learned, both edible and leisure items worked equally well. Preference and learning did not line up.

03

How this fits with other research

Jason et al. (1985) found the opposite thirty years earlier: sensory toys beat multiple edibles for both accuracy and how long kids stayed motivated. The older study used sensory items like light-up spinners, while the 2015 study used general leisure items like puzzles and cars. This difference may explain the flip in results.

Milo et al. (2010) add another layer: rotating different edible items keeps kids responding longer than giving the same edible every time. Their data support the 2015 finding that edibles can win, but only if you vary them.

Cox et al. (2015) ran a similar 2015 study and also saw mixed results: bigger edible portions were preferred yet did not speed up learning. Together, these papers warn that stronger preference does not promise faster skill gain.

04

Why it matters

You can trust either edibles or small leisure items to teach a new response, so pick what is practical. If motivation dips, switch to a rotated set of edibles, or try sensory toys like spinners or light wands. Keep measuring acquisition, not just what the child likes, to be sure learning stays on track.

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Pick one leisure item and one edible from your bin, run a quick alternating-treatments probe, and use whichever is easier to deliver while tracking acquisition across the next ten trials.

02At a glance

Intervention
other
Design
single case other
Population
autism spectrum disorder, neurotypical
Finding
mixed

03Original abstract

Results of previous research have shown that individuals with intellectual disabilities usually prefer edible items over leisure items. Other research has shown that sensory (leisure) items facilitate response acquisition and maintenance better than edible items do for individuals with autism. The current studies examined preference and performance for edible and leisure reinforcers by children with and without autism. Results showed that edible items were more preferred (Study 1) and resulted in higher rates of responding under maintenance conditions (Study 3) in subjects both with and without autism. Edible and leisure items resulted in similar rates of response acquisition (Study 2) for both samples and for subjects who showed different patterns of preference in Study 1.

Journal of applied behavior analysis, 2015 · doi:10.1002/jaba.200