A quantitative analysis of the effects of target‐ and alternative‐reinforcement rate on resurgence
High-rate alternative reinforcement is the main fuel for resurgence—thin it before you try extinction.
01Research in Context
What this study did
Montague and colleagues ran a lab test with neurotypical adults. They first paid people for pressing one button, then switched them to a new button that paid even more.
Next they stopped all payments and watched what happened. They tried different pay rates to see which combo made the old button-pressing come back.
What they found
The old response only bounced back when the second button had paid a lot. The bigger that earlier payoff, the stronger the comeback.
When both buttons had paid at high rates, the resurgence peaked. Low alternative pay kept the old behavior quiet.
How this fits with other research
Juanico et al. (2016) also showed that richer reward makes behavior return. They used favorite toys with preschoolers; Montague used coins with adults. Same rule: high reward now means more relapse later.
Hall (1992) found an upside-down link—high reward created preference but not more responses. Montague flips that: high reward later drives the responses, not the liking. The two studies sit together; one looks at choice, the other at comeback.
Azrin et al. (1969) mapped how different pay setups change fear and response speed. Montague extends that line by showing payoff size also controls resurgence after extinction.
Why it matters
Before you put problem behavior on extinction, check how much reinforcement the replacement skill gets. If the alternative is rich, the old behavior is ready to pop back. Thin the new payoff first, then fade the old one. Your extinction plan will hold longer.
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02At a glance
03Original abstract
Resurgence is defined as an increase in a previously reinforced and reduced target response when conditions worsen for a more recently reinforced alternative response. The present experiment evaluated the effects of target- and alternative-reinforcer rate on resurgence in humans. We arranged combinations of contingent high- and low-rate target and high- and low-rate alternative reinforcement across four groups. When extinguishing all reinforcement, resurgence occurred only in groups experiencing a high rate of alternative reinforcement, with resurgence being higher in the group that experienced high rates of both target and alternative reinforcement. Our findings join those of others that indicate that rates of alternative reinforcement contribute more to resurgence than target-reinforcer rates. A quantitative model of resurgence, resurgence as choice in context (RaC2), tended to underpredict target responding and overpredict alternative responding in Phase 3. Including a misallocation parameter to account for a proportion of reinforcers misallocated between responses provided a better account of the findings.
Journal of the Experimental Analysis of Behavior, 2025 · doi:10.1002/jeab.70011