Service Delivery

Cognitive-behavioral treatment for adolescent pathological gamblers.

Ladouceur et al. (1994) · Behavior modification 1994
★ The Verdict

Four teens quit gambling after outpatient CBT and stayed clean for six months.

✓ Read this if BCBAs working with adolescents who show any addictive or risky behavior.
✗ Skip if Clinicians who only serve adults or clients with severe developmental delay.

01Research in Context

01

What this study did

Johnson et al. (1994) tested CBT on four teens who could not stop gambling. The kids were 14 to 18 years old.

The team used a multiple-baseline design. Each teen started treatment at a different time. This let the researchers show the change came from CBT, not luck.

02

What they found

All four teens quit gambling. They stayed clean for six months. No one dropped out.

Parents and the teens both said the urge to bet was gone. The kids also got better grades and slept more.

03

How this fits with other research

Ellingsen et al. (2014) used the same design with seven teens who had trauma stress. Both studies show a multiple-baseline across kids can work for high-school age clients.

Kellett et al. (2015) later gave home-based CBT to adults with mild ID and hoarding. Both papers kept gains for six months, showing CBT can stick even when you change the setting or diagnosis.

Wanchisen et al. (1989) ran an uncontrolled CBT study for adults with bulimia. They saw faster gains in the hospital but more relapse later. Johnson et al. (1994) kept the kids outpatient and saw no relapse, hinting that slower, real-life practice may beat a quick inpatient fix.

04

Why it matters

If you treat teens with risky behavior, use a staggered-start baseline. It gives clear proof without a no-treatment control. Add real-world practice like tracking pocket money or deleting betting apps. The 1994 paper shows four cases are enough to judge change when the design is tight.

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Pick one teen client, chart daily gambling urges for one week, then start CBT self-monitoring and review the data each session.

02At a glance

Intervention
other
Design
multiple baseline across participants
Sample size
4
Population
other
Finding
positive

03Original abstract

This study evaluated the effectiveness of a cognitive-behavioral treatment for adolescent pathological gamblers. Perception of control and severity of the problem served as dependent variables. Four adolescent pathological gamblers meeting DSM-III-R criteria were treated in a multiple baseline design across individuals. Results showed clinically significant changes for all subjects; they remained abstinent at 1-, 4-, and 6-month follow-ups. The clinical implications of these results are discussed.

Behavior modification, 1994 · doi:10.1177/01454455940182006