ABA Fundamentals

Reinforcing variability in adolescents with autism.

Miller et al. (2000) · Journal of applied behavior analysis 2000
★ The Verdict

Reinforce new response forms with points or praise and teens with autism will quickly give you more variety.

✓ Read this if BCBAs teaching flexibility or play expansion to autistic middle-schoolers.
✗ Skip if Practitioners working only with adults or severe problem behavior where imposed change is unavoidable.

01Research in Context

01

What this study did

Five teens with autism played a simple computer game. Each press on one of three keys made a shape appear on screen.

The game gave points only when the teen made a new three-key sequence. Repeats earned nothing. The team ran an ABAB design: baseline, game, back to baseline, then game again.

02

What they found

During game phases, every teen produced far more unique key patterns. Novel sequences jumped from about a large share to over a large share.

When the game stopped, variability dropped back to baseline. Bringing the game back again lifted variability each time.

03

How this fits with other research

Chin Wong et al. (2017) extended the idea to talking. They used prompts like “tell me more kinds” and saw more varied answers from a child with autism. Both studies show you can build flexible behavior in the same diagnosis.

Reed (2023) tested college students without autism. A quick light before each trial also raised variability when the task required it. The two papers together say the principle works across ages and diagnoses.

Leon et al. (2023) seems to disagree. They found that unpredictable room changes triggered hitting and screaming in younger kids with autism. The key difference: Dugdale et al. (2000) let the teens control the change and win points for it, while Leon imposed change without warning. Choice versus surprise makes the results line up, not clash.

04

Why it matters

If a client repeats the same phrase or play action, build a quick game where new moves earn tokens or screen time. Start with short sets and celebrate every novel response. You may see more flexible social and play skills spill into daily life.

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Run a five-minute game where any new three-step action on a tablet earns a token; count novel sequences for easy data.

02At a glance

Intervention
other
Design
reversal abab
Sample size
5
Population
autism spectrum disorder
Finding
positive
Magnitude
large

03Original abstract

Five adolescents with autism, 5 adult control participants, and 4 child controls received rewards for varying their sequences of responses while playing a computer game. In preceding and following phases, rewards were provided at approximately the same rate but were independent of variability. The most important finding was that, when reinforced, variability increased significantly in all groups. Reinforced variability could provide the necessary behavioral substrate for individuals with autism to learn new responses.

Journal of applied behavior analysis, 2000 · doi:10.1901/jaba.2000.33-151