ABA Fundamentals

Effect of punishment on human variable-interval performance.

Bradshaw et al. (1977) · Journal of the experimental analysis of behavior 1977
★ The Verdict

Small, intermittent money fines quickly cut button pressing no matter how often the same action earned cash.

✓ Read this if BCBAs who use response cost or fines with teens or adults.
✗ Skip if Clinicians working with non-verbal kids who don’t use token or cash systems.

01Research in Context

01

What this study did

Researchers asked adults to press a button for money. They paid on a variable-interval schedule. That means money came no matter how fast you pressed, just at random times.

While people pressed, the team also took away small amounts of money. The loss happened on a VR-34 schedule. Roughly every 34th press cost you cash.

The scientists ran an ABAB design. They turned the money-loss on, off, on, off. They wanted to see if the loss would slow pressing.

02

What they found

Money loss cut button pressing every time it was turned on. The drop happened no matter how rich or lean the payoff schedule was.

Even though people still earned cash, the tiny fines kept them from pressing. The effect showed up right away and stayed strong across all phases.

03

How this fits with other research

Goldman et al. (1979) ran almost the same setup and got the same drop. They added math to show the loss also bent the matching law. Together the two papers prove VR-34 money fines reliably slow human responding.

WEINELong (1962) did an earlier version with point loss instead of cash. He saw suppression too, but also noticed new FI-like pauses. The 1977 study keeps the finding cleaner by sticking to one schedule at a time.

Fontes et al. (2022) moved from money to electric shock. They showed a steady, moderate shock works better than slowly turning it up. Their result widens the 1977 claim: any well-timed aversive, not just cash fines, can cut behavior.

04

Why it matters

If you use response cost with clients, know that even small, random losses can cut behavior fast. The drop happens no matter how often you pay for good responses. Check that the lost item is truly worth losing and that skills you want to keep are reinforced elsewhere.

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Track one behavior and remove one token every third or fourth response; graph the drop to show the learner how the fine works.

02At a glance

Intervention
other
Design
reversal abab
Sample size
3
Population
neurotypical
Finding
negative

03Original abstract

Three female human subjects pressed a button for monetary reinforcement in a range of variable-interval schedules specifying different frequencies of reinforcement. On alternate days, responding was also punished (by subtracting money) according to a variable-ratio 34 schedule. In the absence of punishment, rate of responding was an increasing negatively accelerated function of reinforcement frequency; the relationship between response rate and reinforcement frequency conformed to Herrnstein's equation. The effect of the punishment schedule was to suppress responding at all frequencies of reinforcement. This was reflected in a change in the values of both constants in Herrnstein's equation: the value of the theoretical maximum response-rate parameter was reduced, while the parameter describing the reinforcement frequency corresponding to the half-maximal response rate was increased.

Journal of the experimental analysis of behavior, 1977 · doi:10.1901/jeab.1977.27-275