Human group choice: discrete-trial and free-operant tests of the ideal free distribution.
Humans in groups crowd high-pay spots, creating undermatching that fits the melioration rule seen earlier in pigeons.
01Research in Context
What this study did
The team built two video-game-like tasks. In one, people picked rooms one at a time. In the other, they roamed freely and switched rooms at will.
Each room paid points on its own schedule. Rich rooms paid more often. The ideal-free math said players should spread so each room's payoff per person was equal.
College students played in groups of four. The game ran for 40 minutes while the computer logged every move and point.
What they found
Players crowded the rich rooms too much. The result was undermatching — the rich rooms ended up paying less per person than the lean ones.
The gap stayed the same in both the one-choice-at-a-time and free-roam versions. People followed the 'good enough' rule called melioration: go where the momentary rate feels better, even if it hurts the group.
How this fits with other research
Eisler (1984) saw the same melioration in pigeons years earlier. Birds pecked the richer key even when it dropped their total food. The new study shows humans fall into the same trap.
Winett et al. (1991) found humans can learn to maximize when the schedule gives clear feedback. Here, feedback was noisy, so players stuck with simple melioration. The tasks differ, but both warn that schedule clarity decides whether people match or maximize.
Madden et al. (2003) later used energy-budget rules to predict when humans gamble on risky delays. Together, the three papers build a line: organisms use quick rules, not perfect math, when time and information are tight.
Why it matters
If your clients work in groups — classrooms, vocational crews, peer tutoring — watch for melioration. Kids may flock to the 'easy' station until rewards thin out. You can fix this by tightening feedback: post each station's hourly payoff, rotate roles, or add brief extinction bursts in rich spots so the 'feel' of reward drops fast. Small schedule tweaks can nudge the group closer to fair and efficient use of time and reinforcers.
Want CEUs on This Topic?
The ABA Clubhouse has 60+ free CEUs — live every Wednesday. Ethics, supervision & clinical topics.
Join Free →Post current 'earnings per minute' at each center and watch crowding shift; adjust ratios if one station clogs.
02At a glance
03Original abstract
Ideal free distribution theory predicts that foragers will form groups proportional in number to the resources available in alternative resource sites or patches, a phenomenon termed habitat matching. Three experiments tested this prediction with college students in discrete-trial simulations and a free-operant simulation. Sensitivity to differences in programmed reinforcement rates was quantified by using the sensitivity parameter of the generalized matching law (s). The first experiment, replicating prior published experiments, produced a greater degree of undermatching for the initial choice (s = 0.59) compared to final choices (s = 0.86). The second experiment, which extended prior findings by allowing only one choice per trial, produced comparable undermatching (s = 0.82). The third experiment used free-operant procedures more typical of laboratory studies of habitat matching with other species and produced the most undermatching (s = 0.71). The results of these experiments replicated previous results with human groups, supported predictions of the ideal free distribution, and suggested that undermatching represents a systematic deviation from the ideal free distribution. These results are consistent with a melioration account of individual behavior as the basis for group choice.
Journal of the experimental analysis of behavior, 2002 · doi:10.1901/jeab.2002.78-1